tag:blogger.com,1999:blog-1266197528100810278.post741610722356809050..comments2024-02-23T00:30:15.688-08:00Comments on Mark Stamp - Digital Design: Soundscape: First CreationsSpacer176http://www.blogger.com/profile/04901760829312108610noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1266197528100810278.post-42731750839718259112015-01-13T04:30:49.996-08:002015-01-13T04:30:49.996-08:00I might be thinking too literal again. As for imag...I might be thinking too literal again. As for image 3 I had trouble looking beyond "viruses" so I wrapped myself up into thinking "how do I give viruses sound"<br /><br />I also found myself treating these as ambient pieces, which now I realise is probably the wrong way of looking at it as it deprives the pieces to a form of narrative and instead keeps them at a level where they only work best if they are added to something else. I will consider looking at the pictures as key frames for future compositions. I have a healthy number of sound files to look at so surely there must be something within my archives that I can manipulate to add to or refine what I have.Spacer176https://www.blogger.com/profile/04901760829312108610noreply@blogger.comtag:blogger.com,1999:blog-1266197528100810278.post-38864455590360278022015-01-12T15:29:14.624-08:002015-01-12T15:29:14.624-08:00Hey Mark - I've been excited by your excitemen...Hey Mark - I've been excited by your excitement and hands-on approach to this project - but yes, there's so much more here to investigate! These are like your first thumbnails - you've got them out, you've got them done and you've learned a lot, but there's more thinking and playing and finessing and conceptualising ahead of you. In terms of digging a little deeper into the realms of sound design, I suggest you start to think of your images as a 'key frame' in a 30 second sequence; take image 1, for example; those orange cascades/squirms - is this image the beginning of an invasion of them? Is this the moment before a bigger explosion or emission, and if so, how might you design that build up from 'less' to 'more', from 'quite' orange and squiggly to 'very' orange and squiggly. Try and think in a sequential way - so not only must you go deeper, you need to go longer too! These soundscapes need to be masterpieces in miniature - with every nuance cultivated, refined and earning its keep!tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.comtag:blogger.com,1999:blog-1266197528100810278.post-34048218450200450472015-01-12T00:22:16.118-08:002015-01-12T00:22:16.118-08:00Hi Mark,
Yes, the project's not over yet! :) ...Hi Mark,<br /><br />Yes, the project's not over yet! :) <br /><br />These clips are good starting point, but for me at the moment, they are lacking... something. I would like to say a narrative, but I'm not sure that's the right word... For example, image 2 to me has a creeping feeling, but at the moment, your soundscape is pretty uniform, without a feeling of movement. Maybe you need to look at a way to introduce some tension.... Jackiehttps://www.blogger.com/profile/13332181835614441447noreply@blogger.com