Thursday, 6 October 2016
Maya Tutorials: Squash, stretch, IKs and FKs
These tutorials I found useful, especially the IK-FK switching tutorial as the possibility exists that the creature I am designing will have front limbs that switch from using them for hands to using them for feet. Even if this might not be the case, I found both tutorials useful in terms of how to set up a model to do something specific using certain parameters.
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