To get some of the crowds, the YPGTTO team developed a plugin for preparing animations for use in large crowds. In order to do this, each animation cycle was processed into an alembic cache, where it would be brought in and looped. A random generator allowed for the random application of colour and an animation offset was set for each citizen to give a bit of randomness to what stage of movement each of the population were in.
Tuesday, 26 September 2017
YPGTTO: Modeling Crowds
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