Much of this afternoon was spent creating a basic animation as well as putting together all the assets to show what Forge has so far created.
I ended up making more footage than I needed, so I decided to upload a full video of what I had made. This footage is useful as it shows the total progression of the scales as they grow across the Fish's body.
Before the textures were rendered and before the scales were applied, I took a test recording to see how effective the camera was.
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