Thursday, 16 April 2015

Infiltrate Exploit Spread: Red Blood Cell

     In preparation for the first scenes I plan to compose I looked into creating the texture map for the red blood cell. The result however was....not that great, to me it looks like the thing is coated in plaster or very thick paint, not plastic.



    Feedback from Andy saved me to a degree as I was told my material for the blood vessel wall was potentially looking like concrete more than metal. So I decided to look into chrome shaders to see what effect I could get from them that could serve as a better alternative to the plaster look I had been working on.





No comments:

Post a Comment