Presented are links to all relevant blog posts to maya tutorials. The entries are listed chronologically from newest to oldest.
- Depth of Field, Software Rendering: http://mstamp176.blogspot.com/2014/12/maya-tutorials-depth-of-field-and.html
- Software Rendering (part 1): http://mstamp176.blogspot.com/2014/12/maya-tutorials-rendering-with-softaware.html
- Lighting: Whimsey Kitchen: http://mstamp176.blogspot.com/2014/12/maya-tutorials-whimsey-kitchen.html
- Whimsey House: http://mstamp176.blogspot.com/2014/12/maya-tutorials-update-whimsey-house.html
- Whimsey House (part 1) / Bump & Specular Maps (Old Alley): http://mstamp176.blogspot.com/2014/12/maya-tutorial-updates-long-overdue.html
- Character Lighting / Bump & Specular Maps: http://mstamp176.blogspot.com/2014/11/maya-tutorials-update.html
- Lighting (Alien Orbs): http://mstamp176.blogspot.com/2014/11/maya-lighting-tutorial-alien-orbs-and.html
- Old Alley / Cartoon Characters texturing: http://mstamp176.blogspot.com/2014/11/maya-tutorials-lighting-shading-and.html
- UV Mapping (Old Alley): http://mstamp176.blogspot.com/2014/11/maya-texturing-uv-maps-for-old-alley-set.html
- UV maps and Texturing: http://mstamp176.blogspot.com/2014/10/maya-tutorials-uv-maps-and-texturing-pt.html
- Shaders: http://mstamp176.blogspot.com/2014/10/maya-tutorial-update-shader-texturing.html
- Old alley (part 1): http://mstamp176.blogspot.com/2014/10/update-on-maya-work.html
- Eraser (part 1): http://mstamp176.blogspot.com/2014/10/i-followed-second-character-design.html
- Pencil (part 1): http://mstamp176.blogspot.com/2014/09/more-work-with-tutorials-this-time-i.html
- Polygon Cup: http://mstamp176.blogspot.com/2014/09/tonight-was-feeling-bit-more-productive.html
Old Alley and Cartoon Characters
Whimsey House
Depth of Field and Software Shader
What an impressive array of tutorials - good job mark. I tell you what I just noticed, you see that house. look at how vivid the colours are... Your eye just moves around the image and that's what you want in your concept pieces... be bold and try to stray from using "soft touches"... The worst thing gained by being bold is failure... but you can fail many times... You will learn from each one.
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