Wednesday, 10 December 2014

Maya Tutorials Update: Whimsey House

     I now have all the exterior lighting tutorials completed. The last one of the set is the interior lighting test which should be interesting.
     After a couple of tutorials the final stage got pretty automated - copy the sky layer, move it up, select the house via the alpha channel, expand selection by one pixel, cut away the bit in front of the house, use a gaussian blur set to 1.0 pixels to give that effect that the environment light is reflecting off the edges.



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