Showing posts with label juvenile. Show all posts
Showing posts with label juvenile. Show all posts

Thursday, 23 February 2017

Four: Juvenile Almost Complete


  Four's juvenile form is nearing its end. The last deformers have been modeled, the controls are in place, most of them are rigged up to their respective joints and the deformers have all been connected.


  What remains are the finer controls - the channels for the digits, same for the fins and jaw, and the replacement of the eyes with a better model and texture.


  I feel optimistic that I can sculpt out a base grub form and set up UVs and bones by Sunday.


Wednesday, 1 February 2017

Four: Polished Juvenile, Now With Skin


  More time was spent today on Four. The primary tasks today were finalising the gemonetry, fitting the claws and creating the foundation for the skeleton.


While the framework for the skeleton has been established, With Mudbox, the ins and outs of Four's skin was sculpted. However after exporting I am conflicted as to whether a displacement map would work better to distinguish the folds. At an intermediate distance, like a full-body shot, the normal map works


  Some work still needs to be done with her skin, as right now it is just a repeated texture and lacking the details the adult has like around the eyes or the colouration down the back. I am tempted to go with the pinker colouration. The yellowish colouration appears dead and rotting.


Monday, 23 January 2017

Four: Inserting Younger Teeth


  I took a break this evening from dissertation writing to attend to the juvenile. It was a rather simple task: Install the teeth into his mouth. In order to not disturb the UVs I had worked on but still have room to work, Four's body was copied, lifted up and cut in half and was to act as a template for the full mouth.


The arrangement of the teeth and gums was done by adjusting the gums using a lattice deformer and then inserting the teeth back in one-by-one in order to minimise shape deformation. The roof of the mouth may be a little high, I had to buff it as the roof was very flat in the main model.


I attempted to neotinise the teeth in an attempt to make them fatter and stubbier to hint they are from a younger mouth, though perhaps some of them could do with a little more de-aging. And while I haven't got around to them yet, the claws will receive similar treatment in terms of reshaping.