For my project's influence map I looked mainly at style but also at games that I could use as the basis for my game. The inclusion of wraiths and smoke in the influence map were a development of the idea that cards could be gained by vanquishing bad spirits. In Chinese, the translation of "Ch'i" or "Qi" (the life-force as described in Buddhist teachings) is "breath" or "wind", so it might make sense that its negative "bad luck" counterpart is also related to air. Because bad energy is seen as pollutive, I got the idea of portraying it as black smoke, which in both Eastern and Western cultures is seen as unsightly and toxic.
I am tempted towards colouring my Nian white, as this is a colour that in Chinese culture relates to death. While I have found images portraying Nian as green, I feel certain this is based off the copper statue that dominates my influence map. It seems inappropriate to colour Nian green as Chinese jade (generally a light green or dark green colour) is and was a highly-desired material in Chinese history, comparable to how gold, diamond or possibly marble has been treated in European aand African culture.