I was unable to update my progress on the weekend but after essentially re-skinning the model I feel confident I am at a state I can animate. So what I attempted this afternoon was an animation for Colo Colo running to start me off. Errors in the model have come up, and I feel I may have made the thighs too wide but progress is progress. Over the next couple of days I hope to build a set of action animations to give the creature some personality. The time spent correcting my mistakes has however eaten into time that could have been spent with other preparations.
I am not dissatisfied however, as this entire project has been ambitious compared to what I have done previously, and I am not disappointed as I have always enjoyed the concept of a challenge. What I have produced so far I do not feel came out badly.
Enough confessions, I also prepared a playblast. The difference between this and the rendered version is mainly from improving from what I had discovered using this initial animation sequence.