Friday 13 January 2017

Four: Retouched Skin


  After being briefed for the second term, I figured I would try and add some finishing touches to Four to close off the minor project. The shader above uses a mila material to provide sub-surface scattering, but it appears to have an added benefit that the light interacts with her body much better than in the last design.

I also retouched her skin to give it more life, as before she was rather pale and dead when a direct transfer of the textures from a blinn to a mila shader was involved. It also gave me an opportunity to retouch her complexion to bring it more in line with her final concept.

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